DUNGEON OF BABEL
ROLE
Programmer
DESCRIPTION
Dungeon Of Babel is a cooperative 2D platformer puzzle game which is heavily inspired by the games Battle Block Theater and Binding of Issac. Clear through each level filled with enemies and solve puzzles for rewards together with your friend, both striving to reach the top of the tower.
YEAR
2021
GENRE
Cooperative Platformer
PLATFORM
PC, ANDRIOD
PICTURES
PROJECT DETAILS
PROJECT SUMMARY
Dungeon of Babel was a group project for one of my school modules, Studio Project 4. The group consisted of 4 people including me and this was the first game made together as a group with the use of Unity. The game was heavily inspired from Binding of Issac mechanics and puzzle mechanics from Battle Block Theater to create a game that requires players to cooperate together.
My contribution includes:
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State Machine & Animation & Navmesh2D for AI
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Game Logic & Animation for in-game/environmental objects
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Level Design using Unity's Tilemap
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Searched & provided assets for the game
GAME FEATURES
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Multiplayer / Cross Platform
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Hack & Slack Combat
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Puzzle / Environmental Mechanics
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Power Ups
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AI / Enemies / Boss
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Particle System / Sprites
LEARNING POINTS
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Understanding of Level Design using Unity's Tilemap
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Further understanding of how to implement AI within games using State Machines & Navmesh2D for pathfinding
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Learned how to work with Animations for 2D sprites within Unity
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Improved teamwork when working with others